You CAN choose to produce players drop their items


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Certian Skill Capes For Freeplayers. You might be woundering what I mean by this. I beileve that freeplayers must have acess to any of RS gold the 9 (or so) skillcapes held by any of those skill masters. Obtaining level 99 of any ability is, undoubtedly, and very tedious task, however, totally free players also have a hard time (and in certian instances have it a bit harder than members, because of some of the very best coaching approaches being members only).

Although it is extremely difficult for freeplayers (and members for this matter), it can still be done, and I beileve any freeplayer who manages to do this ought to be rewarded the same as anyyone. A couple of points of why this might be a fantastic idea: It does not influence members (or anyone not interested in acheiving lvl.99 in whatever ) in any critical manner.

Its a minor upgrade, making it easy for Jagex to complete (if this comes into effect, which is,) It offers a reward for getting lvl99 at a skill to anybody, potentially making that individual motivated to keep moving. It allows most of the skillcapes members simply, making skill capes nevertheless be semi-member.

If anyones woundering what skillmasters are avalible to freeplayers, I will list off all 9 nine off them (If I miss you, please inform me) Crafting -Hitpoints -Defense -Runecrafting -Mining -Smithing -Woodcutting. If anyone has some comments on what I've mentioned here, please inform me. I'd like to find a way to inquire Jagex about this, but I am not a part. Whether there aren't any members that agree with me (or visit my point on this subject ) It would be greatly apreciated if you could tell Jagex relating to this. Thanks for reading everyone.

You CAN choose to produce players drop their items when they expire. We should not let players abuse this minigame for transfering things to one another, so other people won't get to collect the loot, but it is going to make the conflicts a reasonable bit more risky. If you are in a very wealthy clan that doesn't mind risking its great armour, then you can use this to give yourselves an edge over clans that daren't fight in anything expensive.

However, what's the point of falling items in the other side can't collect the armour, therefore, I have a small proposal. When one clan challenges a different clan, they must first pay 1/2 of the purchase price of the armour that buy RuneScape gold they are bringing in, however, when you die, every thing has a 1/5 possibility of being destroyed. The"kettle" or the lump sum that's collected from the losing side is dispersed accordingly.

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